
Character Build
Sorceress
Skill Tree / Build Planner
Loadout
Equipment
Character
Attributes
Resistances Hell · −100% penalty applied
Fire Res
Cold Res
Lightning Res
Poison ResBig numbers include Hell's −100% penalty, so negative values are normal early on. “Capped” is your gear total before the penalty (max 75%, or up to 90% with +Maximum Resist).
Defensive profile
Hardcore Viability (Early Read)

This score only covers what your equipped gear tells us (life, resistances). The other categories can't be calculated automatically yet and show "No data" instead of a guess.
Effective Life0/5
Damage ReductionNo data
Resistances0/5
Block / AvoidNo data
FHR BreakpointNo data
Crowd Control ImmunityNo data
Melee ExposureNo data
Mobility ToolsNo data
Leech / RegenNo data
Mana DependencyNo data
Mercenary RelianceNo data
Dangerous Map-Mod CoverageNo data● Scores update with level and equipped gear.
Hireling loadout
Mercenary
PD2 mercenary loadout: helm, weapon, off-hand, armor, gloves, belt and boots. Not wired into the Hardcore Viability score above — mercenary gear isn't part of the calculation yet, so this is a standalone equipment tracker for now.
- Skill points
- 8/ 23
- Remaining
- 15
- Required level
- 9
Click +1 · right-click or Shift+click −1 · Ctrl+click max / Ctrl+right-click clear · keys: arrows move, + / − allocateTap to add a point · long-press to max it
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