Saved to your account.

Saved per state — life, resistances and the Hardcore Viability score below are computed at this level. 8 skill points allocated.

Sorceress portrait

Character Build

Sorceress

Skill Tree / Build Planner

Available15Unspent
Spent8Skill points

Loadout

Equipment

10 slots Sorceress
UniqueSetEmpty socket

Character

Attributes

-30points left
Strength 35
Dexterity 25
Vitality 50
Energy 115
Life158.75
Mana299
Stamina212

Resistances Hell · −100% penalty applied

Fire Res
-100%0% capped, +75 to cap
Cold Res
-100%0% capped, +75 to cap
Lightning Res
-100%0% capped, +75 to cap
Poison Res
-100%0% capped, +75 to cap

Big numbers include Hell's −100% penalty, so negative values are normal early on. “Capped” is your gear total before the penalty (max 75%, or up to 90% with +Maximum Resist).

Defensive profile

Hardcore Viability (Early Read)

3 / 100conditional 28% confidence · 2 / 12 dimensions scored

This score only covers what your equipped gear tells us (life, resistances). The other categories can't be calculated automatically yet and show "No data" instead of a guess.

Effective Life0/5
Damage ReductionNo data
Resistances0/5
Block / AvoidNo data
FHR BreakpointNo data
Crowd Control ImmunityNo data
Melee ExposureNo data
Mobility ToolsNo data
Leech / RegenNo data
Mana DependencyNo data
Mercenary RelianceNo data
Dangerous Map-Mod CoverageNo data

● Scores update with level and equipped gear.

Hireling loadout

Mercenary

Act II Desert Mercenary 7 slots

PD2 mercenary loadout: helm, weapon, off-hand, armor, gloves, belt and boots. Not wired into the Hardcore Viability score above — mercenary gear isn't part of the calculation yet, so this is a standalone equipment tracker for now.

Skill points
8/ 23
Remaining
15
Required level
9

Fire Spells1
1
Lightning Spells7
1
5
1
Cold Spells0

Click +1 · right-click or Shift+click −1 · Ctrl+click max / Ctrl+right-click clear · keys: arrows move, + / − allocateTap to add a point · long-press to max it

Looking for inspiration? Browse build guides →