Maps› Map Modifiers

Corrupt Map (Worldstone Shard)

A Worldstone Shard corrupts a magic or rare map: it gains one random corrupted modifier (harder monsters for more experience/loot) or turns into one of the unique maps.

  • Does not work on Normal (white) maps.
  • One outcome is picked at random; chances are calculated from the corruption thresholds in the game files.

IN THE CUBE

Ingredients & result

Map
gives
Possible outcomes and their chance
ChanceOutcome
9%Monsters have +4–8% Chance of Deadly StrikeMonster Density: +30–40%Experience: +4–6%
9%Monsters have +10–15% Increased Maximum LifeMonsters have Cannot Be FrozenMonster Density: +30–40%Experience: +6–8%
9%Players have -5–15% Increased Attack SpeedPlayers have -5–15% Faster Cast RateMonster Density: +30–40%Monster Rarity: +10–15%
9%Players have -5–10% Physical Damage ReductionMonster Density: +30–40%Monster Rarity: +10–15%
9%Players have +20–30% Increased Attack SpeedPlayers have +20–30% Faster Cast RatePlayers have +20–30% to VelocityMonster Rarity: +10–15%
9%Magic Find: +50%Gold Find: +50%Monster Rarity: +10–15%
9%Monster Density: +60–80%
9%+1 to Area LevelMonster Density: +15–20%
9%Monster Rarity: +30–40%
9%Players have -2–3% to Maximum Fire ResistPlayers have -2–3% to Maximum Lightning ResistPlayers have -2–3% to Maximum Cold ResistPlayers have -2–3% to Maximum Poison ResistMonster Density: +30–40%Monster Rarity: +10–15%
9%+1% Monsters have chance to drop additional jewelry and charms
0.1% Turns into Zhar's Sanctum
0.1% Turns into Fallen Gardens
0.1% Turns into Outer Void
0.1% Turns into Warlord of Blood
0.1% Turns into Imperial Palace
0.1% Turns into City of Ureh
0.1% Turns into Djinn's Domain
0.1% Turns into Na-Krul's Abyss

From the Season 14 game files (CubeMain.txt) · this page covers 68 cube table rows.