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The map atlas · reference record

Warlord of Blood

Unique mapt5214 roster rows

t52

Choose your ruleset

Softcore · measure the route ahead.

ProvisionalSeason 14 rankings are not settled. Softcore values only.

Speed

unknown

Unknown. We have no own clear-time data yet, and the community clear-time database has no reuse terms, so we link it instead of copying it.

Survivability

not yet computed

Not yet computed. Our HC viability score rates a build; rating a map with it needs real per-build gear data run against the map's monsters, and we don't have that yet. The immunity counts are facts from the wiki, not a score.

Season 14 changes

What waits inside

Monsters and resistances

14 source rows · resistance in %

Resistances in %; 100 or more is immune (marked); a blank cell on the wiki is shown as 0. From the PD2 wiki (Project Diablo 2 Wiki -- Maps, revision 24712, CC BY-SA 4.0)

MonsterPhysicalMagicFireLightningColdPoisonTypeDrain
Death Mauler 30% 0% 65% 50% 65% 0% —75
Demon Sprite 40% 35% 70% 65% 40% 50% Demon100
Horror 30% 50% 30% 50% 60% 65% Undead0
Consumed Ice Boar 25% 0% 30% 15% 50% 15% —75
Grotesque Wyrm 25% 20% 55% 40% 35% 70% Demon50
Grotesque 55% 20% 30% 50% 25% 65% Demon50
Moon Lord 25% 0% 65% 55% 30% 0% —75
Doom Knight 30% 25% 60% 20% 20% 50% Undead33
Oblivion Knight 35% 25% 60% 60% 55% 45% Undead33
Rot Walker 50% 20% 40% 30% 65% 40% Undead66
Corpse Spitter 30% 0% 25% 55% 20% 75% Demon75
Onion the Accused 20% 60% 40% 80% 80% 40% Demon75
Cory the Imp 50% 30% 80% 40% 40% 80% Demon66
Warlord of Blood 20% 20% 50% 50% 50% 50% —0
IMMUNE · base resistance 100% or moreA blank wiki cell is shown as 0%, not left blank