01Overview
The Uber Ancients are a stronger version of the Arreat Summit fight: Talic, Madawc and Korlic, summoned with a Relic of the Ancients. Their reward is the Standard of Heroes, a map item that adds experience, density and magic find to any map, which makes them part of the mapping loop rather than a gear chase.
You choose how many Ancients to fight, and each one you beat is one more Standard.
02Summoning
| Ingredient | Where it drops |
|---|---|
| Sigil of Madawc | Monsters in tier 1 maps |
| Sigil of Talic | Monsters in tier 2 maps |
| Sigil of Korlic | Monsters in tier 3 maps |
Sigils are rare drops that come as a by-product of regular mapping. Season 14 raised the tier 1 sigil drop rate by 50% and the tier 2 rate by 25%, so the tier 3 Sigil of Korlic is now the bottleneck.
Cube one of each sigil into a Relic of the Ancients and use it at the Blood Fountain in Harrogath; the portal opens for every player nearby. Unlike the other pinnacle entry items, the Relic has no tiers. Inside, toggle the statues to choose whether you fight one, two or all three Ancients at once.
03The Ancients
| Ancient | What he does |
|---|---|
| Talic | A Vigor aura, Whirlwind, a Smite-style knockback and Blaze (burning ground). His Meteor only shows a marker and does no damage. |
| Madawc | Double Throw, Lightning Storm, a cursed axe that lowers your physical resistance by 15%, a life-draining axe and Battle Orders |
| Korlic | A Holy Freeze aura that slows you by 20%, Leap Attack, stuns, Battle Command and Battle Cry (-17% physical resistance) |
All three are monster level 90 with 20% physical and magic resistance and 50% fire, cold, lightning and poison resistance.
How to win
- Start with one Ancient until you know your character can handle them; fighting all three at once multiplies the damage coming at you along with the reward.
- Respect the physical damage. Madawc's cursed axe and Korlic's Battle Cry both lower your physical resistance, and all three hit hard in melee, so physical damage reduction and life matter as much as your elemental resistances.
- Keep moving. Korlic's Holy Freeze slows you and his Leap Attack and stuns pin you in place; Talic's Blaze leaves burning ground behind his Whirlwind.
04Rewards
Each Ancient you fight gives one Standard of Heroes: up to three per Relic. Cube a Standard with a map to give it +10% experience, +20% monster density and +20% magic and gold find. One Standard fits on a map, and it is one of the two things (with an Orb of Fortification) that also work on unique maps. See the Mapping guide for how it fits into juicing.

