



WAYPOINT ARCHIVES · ITEMS / WORLD / SYSTEMS
Item Database
A field guide to gear, skills, creatures, and the places between.
LIVE PD2 SEASON 14 DATA
Items
World & Systems
Dataset entity-import 2026-10-30T18:36:07.869Z (season 14) · page 16 of 22
3 perfect skulls + 1 rare item -> 1 low level rare itemCube Recipes 1x Any Item (Rare) 3x (unresolved: gg4z) Becomes: Rare quality —1 perfect skull + 1 rare item + soj -> 1 high level rare itemCube Recipes 1x Any Item (Rare) 1x (unresolved: gg4z) 1x The Stone of Jordan Becomes: Rare quality —3 perfect skull + 1 rare item + stone of jordan-> add 1 socket to rareCube Recipes 1x Any Item (Rare, Not Socketed) 3x (unresolved: gg4z) 1x The Stone of Jordan Cube effect only -- no distinct resulting item —Larzuks Malus + weap = 1 socketCube Recipes 1x Any Weapon (Not Socketed) 1x Larzuks Malus Effect: +1 (unconfirmed)—Larzuks Malus + helm = 1 socketCube Recipes 1x Helm (Not Socketed) 1x Larzuks Malus Effect: +1 (unconfirmed)—Larzuks Malus + shield = 1 socketCube Recipes 1x Any Shield (Not Socketed) 1x Larzuks Malus Effect: +1 (unconfirmed)—Larzuks Malus + chest = 1 socketCube Recipes 1x Body Armor (Not Socketed) 1x Larzuks Malus Effect: +1 (unconfirmed)—Larzuks Malus + quiver = 1 socketCube Recipes 1x Missile Weapon (Not Socketed) 1x Larzuks Malus Effect: +1 (unconfirmed)—map-mon-deadlystrikeCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +78% ÿc1Corrupted, +3001 Corrupt, Monsters have +[15-20]% Chance of Deadly Strike, ÿc0Monster Density:ÿc3 +[50-60]%, ÿc0Experience:ÿc3 +[8-10]% (unconfirmed)—map-mon-nofreeze-hp%Cube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +79% ÿc1Corrupted, +3001 Corrupt, Monsters have Cannot Be Frozen, Monsters have +[25-35]% Increased Maximum Life, ÿc0Monster Density:ÿc3 +[50-60]%, ÿc0Experience:ÿc3 +[10-12]% (unconfirmed)—map-play-swing-castCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +80% ÿc1Corrupted, +3001 Corrupt, Players have -[25-35]% Increased Attack Speed, Players have -[25-35]% Faster Cast Rate, ÿc0Monster Density:ÿc3 +[50-60]%, ÿc0Monster Rarity:ÿc3 +[20-25]% (unconfirmed)—map-play-damageresistCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +81% ÿc1Corrupted, +3001 Corrupt, Players have -[15-20]% Physical Damage Reduction, ÿc0Monster Density:ÿc3 +[50-60]%, ÿc0Monster Rarity:ÿc3 +[20-25]% (unconfirmed)—map-play-speed-allCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +82% ÿc1Corrupted, +3001 Corrupt, Players have +[40-50]% Increased Attack Speed, Players have +[40-50]% Faster Cast Rate, Players have +[40-50]% to Velocity, ÿc0Monster Rarity:ÿc3 +[20-25]% (unconfirmed)—map-play-mag-goldCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +83% ÿc1Corrupted, +3001 Corrupt, ÿc0Magic Find:ÿc3 +100%, ÿc0Gold Find:ÿc3 +100%, ÿc0Monster Rarity:ÿc3 +[20-25]% (unconfirmed)—map-glob-densityCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +84% ÿc1Corrupted, +3001 Corrupt, ÿc0Monster Density:ÿc3 +[100-120]% (unconfirmed)—map-glob-arealevelCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +85% ÿc1Corrupted, +3001 Corrupt, +1 to Area Level, ÿc0Monster Density:ÿc3 +[25-30]% (unconfirmed)—map-glob-monsterrarityCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +86% ÿc1Corrupted, +3001 Corrupt, ÿc0Monster Rarity:ÿc3 +[50-60]% (unconfirmed)—map-play-res-all-maxCube Recipes 1x (unresolved: t4me) 1x Worldstone Shard Effect: +87% ÿc1Corrupted, +3001 Corrupt, Players have -[4-5]% to Maximum Fire Resist, Players have -[4-5]% to Maximum Lightning Resist, Players have -[4-5]% to Maximum Cold Resist, Players have -[4-5]% to Maximum Poison Resist, ÿc0Monster Density:ÿc3 +[50-60]%, ÿc0Monster Rarity:ÿc3 +[20-25]% (unconfirmed)—T1 map + iwss -> forced map event mapCube Recipes 1x (unresolved: t1me) (Normal (White)) 1x Force Mapevent Shard Cube effect only -- no distinct resulting item —T2 map + iwss -> forced map event mapCube Recipes 1x (unresolved: t2me) (Normal (White)) 1x Force Mapevent Shard Cube effect only -- no distinct resulting item —T3 map + iwss -> forced map event mapCube Recipes 1x (unresolved: t3me) (Normal (White)) 1x Force Mapevent Shard Cube effect only -- no distinct resulting item —T1 map + iwss -> forced map event mapCube Recipes 1x (unresolved: t1me) 1x Force Mapevent Shard Effect: +63% Map contains a random event —T2 map + iwss -> forced map event mapCube Recipes 1x (unresolved: t2me) 1x Force Mapevent Shard Effect: +63% Map contains a random event —T3 map + iwss -> forced map event mapCube Recipes 1x (unresolved: t3me) 1x Force Mapevent Shard Effect: +63% Map contains a random event —Torch -> Torch Fragments x7Cube Recipes 1x Skeleton Key 7x Hellfire Torch Produces: 7x Torch Fragment —Torch -> Torch Fragments x6Cube Recipes 1x Skeleton Key 6x Hellfire Torch Produces: 6x Torch Fragment —Torch -> Torch Fragments x5Cube Recipes 1x Skeleton Key 5x Hellfire Torch Produces: 5x Torch Fragment —Torch -> Torch Fragments x4Cube Recipes 1x Skeleton Key 4x Hellfire Torch Produces: 4x Torch Fragment —Torch -> Torch Fragments x3Cube Recipes 1x Skeleton Key 3x Hellfire Torch Produces: 3x Torch Fragment —Torch -> Torch Fragments x2Cube Recipes 1x Skeleton Key 2x Hellfire Torch Produces: 2x Torch Fragment —Torch -> Torch FragmentsCube Recipes 1x Skeleton Key 1x Hellfire Torch Produces: 1x Torch Fragment —rathma ingredients stackableCube Recipes 1x Splinter 1x Torch Fragment 1x Rathma Ingredient Produces: 1x Rathma Map —imbued t1 map upgrade mag to rareCube Recipes 1x (unresolved: t1me) (Magic) 1x Upgrade Mag Ready Becomes: Rare quality —imbued t1 map reroll rareCube Recipes 1x (unresolved: t1me) (Rare) 1x Reroll Rare Ready Becomes: Rare quality —imbued t1 map imbue magicCube Recipes 1x (unresolved: t1me) (Normal (White)) 1x Imbue Magic Ready Becomes: Magic quality —imbued t1 map imbue rareCube Recipes 1x (unresolved: t1me) (Normal (White)) 1x Imbue Rare Ready Becomes: Rare quality —imbued t2 map upgrade mag to rareCube Recipes 1x (unresolved: t2me) (Magic) 1x Upgrade Mag Ready Becomes: Rare quality —imbued t2 map reroll rareCube Recipes 1x (unresolved: t2me) (Rare) 1x Reroll Rare Ready Becomes: Rare quality —imbued t2 map imbue magicCube Recipes 1x (unresolved: t2me) (Normal (White)) 1x Imbue Magic Ready Becomes: Magic quality —imbued t2 map imbue rareCube Recipes 1x (unresolved: t2me) (Normal (White)) 1x Imbue Rare Ready Becomes: Rare quality —imbued t3 map upgrade mag to rareCube Recipes 1x (unresolved: t3me) (Magic) 1x Upgrade Mag Ready Becomes: Rare quality —imbued t3 map reroll rareCube Recipes 1x (unresolved: t3me) (Rare) 1x Reroll Rare Ready Becomes: Rare quality —imbued t3 map imbue magicCube Recipes 1x (unresolved: t3me) (Normal (White)) 1x Imbue Magic Ready Becomes: Magic quality —imbued t3 map imbue rareCube Recipes 1x (unresolved: t3me) (Normal (White)) 1x Imbue Rare Ready Becomes: Rare quality —imbue upgrade mag to rare x50Cube Recipes 50x Upgrade Mag 50x Any Rune 50x (unresolved: ggm4) Produces: 50x Upgrade Mag Ready —imbue upgrade mag to rare x40Cube Recipes 40x Upgrade Mag 40x Any Rune 40x (unresolved: ggm4) Produces: 40x Upgrade Mag Ready —imbue upgrade mag to rare x30Cube Recipes 30x Upgrade Mag 30x Any Rune 30x (unresolved: ggm4) Produces: 30x Upgrade Mag Ready —imbue upgrade mag to rare x20Cube Recipes 20x Upgrade Mag 20x Any Rune 20x (unresolved: ggm4) Produces: 20x Upgrade Mag Ready —imbue upgrade mag to rare x10Cube Recipes 10x Upgrade Mag 10x Any Rune 10x (unresolved: ggm4) Produces: 10x Upgrade Mag Ready —imbue upgrade mag to rare x9Cube Recipes 9x Upgrade Mag 9x Any Rune 9x (unresolved: ggm4) Produces: 9x Upgrade Mag Ready —


