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The map atlas · reference record

Sanatorium

Tier 1t148 roster rows

t14

Choose your ruleset

Softcore · measure the route ahead.

ProvisionalSeason 14 rankings are not settled. Softcore values only.

The PD2 wiki lists this map under Tier 2; the current game files say Tier 1. Game files outrank the wiki, so Tier 1 is shown.

Speed

unknown

Unknown. We have no own clear-time data yet, and the community clear-time database has no reuse terms, so we link it instead of copying it.

Survivability

not yet computed

Not yet computed. Our HC viability score rates a build; rating a map with it needs real per-build gear data run against the map's monsters, and we don't have that yet. The immunity counts are facts from the wiki, not a score.

Season 14 changes

  • S14: moved from Tier 2 to Tier 1, slightly denser, fewer Souls.

    The wiki Maps page (rev 24712) still lists Sanatorium under Tier 2. The S14 game files (Misc.txt type t1m) and the patch notes both say Tier 1, so Tier 1 is shown.

    Source: Project Diablo 2 Wiki -- Patch:Season 14

What waits inside

Monsters and resistances

8 source rows · resistance in %

Resistances in %; 100 or more is immune (marked); a blank cell on the wiki is shown as 0. From the PD2 wiki (Project Diablo 2 Wiki -- Maps, revision 24712, CC BY-SA 4.0)

MonsterPhysicalMagicFireLightningColdPoisonTypeDrain
Death Lord 0% 25% 75% 50% 40% 50% —75
Vile Hunter 20% 15% 35% 45% 65% 45% Demon100
Vile Archer 15% 15% 75% 25% 40% 40% Demon100
Vile Lancer 45% IMMUNE105% 45% IMMUNE120% 40% 45% Demon100
Death Slasher 33% 25% 50% 25% 65% 25% —75
Ghoul Lord 30% 35% 45% 50% 75% 75% Undead75
Gloam 60% 0% 25% 75% 25% 75% Undead0
The Guardian 20% 20% 50% 50% 50% 50% Undead20
IMMUNE · base resistance 100% or moreA blank wiki cell is shown as 0%, not left blank