Corruption & PD2 Currency› Worldstone Shard Corruption

Corrupt Helm

A Worldstone Shard corrupts the helm with ONE random outcome: an extra corrupted modifier, extra sockets, or it is bricked into a random rare of the same base. A corrupted item can't be corrupted again — use it on bases you can afford to lose.

  • One outcome is picked at random; chances are calculated from the corruption thresholds in the game files.

IN THE CUBE

Ingredients & result

Item
gives
Possible outcomes and their chance
ChanceOutcome
25%Bricked: becomes a random Rare item of the same base
12%+1 socket
7%+2 sockets
6%+3 sockets
3%+50–80% Enhanced Defense
3%+20–30 Replenish Life
3%+20–30% Faster Hit Recovery
3%Fire Resist +30–35%
3%Cold Resist +30–35%
3%Lightning Resist +30–35%
3%Poison Resist +30–35%
3%20–30% Better Chance of Getting Magic Items
2%Repairs 1 Durability in 4 Seconds+50–80% Enhanced Defense
2%3–5% Life stolen per hit
2%3–5% Mana stolen per hit
2%Increase Maximum Life 4–6%
2%Cannot Be Frozen
2%+3–4 Life after each Kill
2%+3–4 to Mana after each Kill
2%+150–250 to Attack Rating+2–4 to Light Radius
1.2%Curse Resistance +10–20%
1.3%+1 to All Skills
1.2%All Resistances +15–20%
1.3%Physical Damage Taken Reduced by 4–6%
1.2%+4–5% to Maximum Fire ResistFire Resist +15%
1.3%+4–5% to Maximum Cold ResistCold Resist +15%
1.2%+4–5% to Maximum Lightning ResistLightning Resist +15%
1.3%+4–5% to Maximum Poison ResistPoison Resist +15%

From the Season 14 game files (CubeMain.txt) · this page covers 165 cube table rows.