Corruption & PD2 Currency› Worldstone Shard Corruption

Corrupt Belt

A Worldstone Shard corrupts the belt with ONE random outcome: an extra corrupted modifier, extra sockets, or it is bricked into a random rare of the same base. A corrupted item can't be corrupted again — use it on bases you can afford to lose.

  • One outcome is picked at random; chances are calculated from the corruption thresholds in the game files.

IN THE CUBE

Ingredients & result

Item
gives
Possible outcomes and their chance
ChanceOutcome
25%Bricked: becomes a random Rare item of the same base
4.5%+7–10 to Strength
4.5%+7–10 to Dexterity
4.5%+7–10 to Vitality
4.5%+7–10 to Energy
4.5%Fire Resist +10–15%
4.5%Cold Resist +10–15%
4.5%Lightning Resist +10–15%
4.5%Poison Resist +10–15%
3%Attacker Takes Damage of 16–32 (Based on Character Level)
3%+4–6 to Strength+4–6 to Dexterity+4–6 to Vitality+4–6 to Energy
3%+10–15% Chance to Pierce
3%+100–150 to Attack Rating
3%Half Freeze Duration
3%20–30% Better Chance of Getting Magic Items
3%60–100% Extra Gold from Monsters
3%+10% Faster Hit Recovery
1.9%+10% Faster Run/Walk
1.9%All Resistances +5–8%
1.9%20% Reduced Curse Duration
1.8%Physical Damage Taken Reduced by 3–4%
1.9%+10% Faster Cast Rate
1.9%10% Increased Chance of Blocking
1.9%+10% Increased Attack Speed
1.8%+2% to Maximum Poison Resist+2% to Maximum Cold Resist+2% to Maximum Lightning Resist+2% to Maximum Fire Resist

From the Season 14 game files (CubeMain.txt) · this page covers 33 cube table rows.